The Gods

The Gods of Scarn

 * → See also Demigods of Scarn
 * → See also Titans of Scarn

Worship in the Scarred Lands has real and immediate consequences. It was only a century-and-a-half ago that the gods' avatars walked the land, contesting the titans for supremacy, while mortal races sided with the gods or titans and fought at their feet.

With such colossal events in recent history, religious practice is never a matter of rote ritual or prayers mumbled to an unresponsive heaven. Certainly the most audacious displays of divine might occur when the gods allow their divine power to flow through chosen saints and champions, granting these mortals the strength to perform miracles. The gods respond regularly to any of their worshipers, however, whether favorably or not. The smith who fails to have his forge blessed to Corean finds that his ironwork shatters under the hammer. The doctor who fails to draw wards on her medicines, displaying the proper fear and respect for Vangal, invites plague upon herself and her patients. Madriel's voice resounds like a deafening wind through a temple of farmers who fail to pray for a good harvest. The gods and goddesses of the Scarred Lands make their presence known daily across the world.

The intelligent races of the Scarred Lands openly worship the eight major deities (and the sole remaining titan, Denev, the Earth Mother). Though these deities have begotten many lesser demigods and goddesses who are also worshipped, these nine are venerated (or appeased) above all others.

The "Divine" Victors

 * (LG) Corean — The Avenger
 * (NG) Madriel — The Redeemer
 * (CG) Tanil — The Huntress
 * (LN) Hedrada — The Lawgiver
 * (N) Denev (Titan) — The Earth Mother
 * (CN) Enkili — The Trickster
 * (LE) Chardun — The Overlord
 * (NE) Belsameth — The Slayer
 * (CE) Vangal — The Ravager

Dead Major God

 * (N) Urkanthus — "The Four Arms"